As pervasive technology and sensor networks become readily available through any connected device, experiential interfaces have become a feasible means to disseminate and receive information. These interfaces have tremendous capability to be engaging, but often struggle to convey multi dimensional information in an effective matter. Daniel Russo’s set of experiments seek the affordances and inherent abilities of biologically inspired, abstract animation to convey multi dimensional information. Through an iterative process of prototyping hardware frameworks and pairing them with readily available data, a feasible process for systematically consolidating complex data for physical visualizations emerged. These explorations are analyzed for effectiveness through a set of cornerstone design criteria established by prior work done in the arena of spatial information visualization.
Made possible with support from the Frank-Ratchye Fund for Art @ the Frontier.