Art && Code: 3D
Half maker’s festival, half academic symposium, Art && Code: DIY 3D Sensing and Visualization (#artandcode) was a festival and conference concerned with the artistic, technical, tactical and cultural potentials of low-cost 3D scanning devices — especially, but not exclusively, including the revolutionary Microsoft Kinect sensor. This highly interdisciplinary event brought together, for the first time, more than 200 tinkerers and hackers, computational artists and designers, professional game developers, and leading researchers in the fields of computer vision, robotics and human-computer interaction.
Art && Code took place October 21-23 2011 at Carnegie Mellon University in Pittsburgh, and featured:
- Hands-on workshops in programming interactive software with low-cost depth cameras, such as the Kinect;
- Live demonstrations and speed presentations of interactive experiences made with the Kinect;
- Lecture presentations by leading international artists, designers and researchers;
- Social events that mix independents, corporates, and academic researchers;
- An evening of immersive audiovisual performances; and
- An unconference with topics selected by participants!
Art && Code: 3D was the third in our series of events featuring “programming tools for artists, young people, and the rest of us”. The event is made possible by a generous grant from Microsoft Research, with oversight by the Center for Computational Thinking at CMU.
Performances and presentations at Art && Code 3D included “Maréorama Resurrected: An Illustrated Lecture” by Erkki Huhtamo, a media-archaeological meditation on one of the world’s first immersive cinematic experiences:
“Festival as Lab: Introduction”
“Mario Boo ghost and point-cloud streaming”
|Joel Gethin Lewis
“Streaming of Kinect-captured 3D point clouds”
“Speed project presentation”
“Automatic Camera Calibration”
“Network-based Point Cloud Streaming”
“Spatial Data with the Novint Falcon Haptic Controller”
|Kyle McDonald and Joshua Blake
“Pew Pew Pew”
“Kinect Data in AfterEffects”
“Kinect-based Gestural Interaction”
Art && Code was made possible by a generous grant from Microsoft Research, with oversight by the Center for Computational Thinking at CMU. The Art && Code symposium series is a project of the CMU STUDIO for Creative Inquiry, directed by Golan Levin.
For more info see: http://artandcode.com/3d/